NfoDB.com :: Gamehouse Sudoku v1.0 Cracked

Main page :: Search :: By date :: RSS Feeds :: Calendar 24 December 2009, 15:44

Sections

Quick search



ImageSet Database
ImageSet database, met-art, hd clips

EXTERNAL Sections


 
 
Gamehouse Sudoku v1.0 Cracked

Full name: Gamehouse.Sudoku.v1.0.Cracked-F4CG.nfo


DATE SECTION NAME GROUP SRCH
2009-09-24 ALL Gamehouse Sudoku v1.0 Cracked.full.rar Cracked Search .nfo
2009-09-20 ALL Gamehouse Sudoku v1.0 Cracked [FullVersion] Cracked Search .nfo
2009-09-22 ALL [HIGHSPEED] Gamehouse Sudoku v1.0 Cracked Cracked Search .nfo
2009-09-25 ALL [TRUSTED DOWNLOAD] Gamehouse Sudoku v1.0 Cracked Cracked Search .nfo


Info
Views
Downloads
Options
Section: 
Date: 
0-DAY
2005-11-04 01:36
Total: 
Today: 
199
0
Total: 
Today: 
149
0
Download:  .nfo

           °        °   °   ±° °°   °°    °  °  °° °±   °   °   °    °          
    ° °      °  °°  Ü ° °±°°°±°°°°°°  °°±  °°° °°°°±°°°±° °Ü  ß°° °       ° °   
  ° °°° ±° °      ß °  Ü ± ±²±±±²²°²±°±°±°±°±²°²²±±±²± ±  ß²ß Ü  ß   ° °± °°°   
    °°°±°°±±²Û±²ÛÜÜÜÜ ß±ß ²±±°²±±±²±°±²±±±²±°±²±±±²°±±² ßÜ  ÜÜÜÜÛ²±Û²±±°°±°°°°  
 °   ±°°±±±°±±±±±ÛÛ²²²ÛÜÜÜÜ  °±±²±²²±²²²²²²²±²²±²±±°  ÜÜÜÜÛ²²²ÛÛ±±±±±°±±±°°±  ° 
    °°°±°±°±°±±±²²±²²²²Û²ÛÛÛÜÜÜ ßßßß²±²²Û²²±²ßßßß ÜÜÜÛÛÛ²Û²²²²±²²±±±°±°±°±°°°   
  °°°° °±°°±±±±²±²²²²±²Û²ÛÛÛÛÛÛÛÛÛÛÜÜÜ ßßß ÜÜÜÛÛÛÛÛÛÛÛÛÛ²Û²±²²²²±²±±±±°°±° °° ° 
   °°°°°°±±°±±±²±²²±²²Û±Û²ÛÛÛÛ²ßß ÜÜÜÜÜÜÛÜÜÜÜÜÜ ßß²ÛÛÛÛ²Û±Û²²±²²±²±±±°±±°°°°°°° 
  ° ° ±°±±°±±±²±²±²²²Û²Û±ÛÛÛÛ² °²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²° ²ÛÛÛÛ±Û²Û²²²±²±²±±±°±±°± °°  
    °°°±°±°±²±±²±±²±²²²²ÛÛÛÛÛ °ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ° ÛÛÛÛÛ²²²²±²±±²±±²±°±°±°°°  °
°    ±°°±°±±±±²±±²²²²ÛÛÛ²ÛÛÛÛ ÛÛß   ßßÛÛÛÛÛßß   ßÛÛ ÛÛÛÛ²ÛÛÛ²²²²±±²±±±±°±°°±  ° 
    ßß ßß ßßßßßßßßßßßßßßßßßßß ²ÛÛÜ     ßÛß     ÜÛÛ² ßßßßßßßßßßßßßßßßßßß ßß ßß   
    ÜÜÜÜÜ ÜÜÜÜ ÜÜÜÜÜÜÜÜÜÜÜÜÜÜ °ÛÛÛÛÜ    Û    ÜÛÛÛÛ° ÜÜÜÜÜÜÜÜÜÜÜÜÜÜ ÜÜÜÜ ÜÜÜÜÜ   
  ° ° °°±±±±±±²²±²±²²ÛÛÛÛÛÛÛÛ² °ÛÛÛÛÛÜÜÛÛÛÜÜÛÛÛÛÛ° ²ÛÛÛÛÛÛÛÛ²²±²±²²±±±±±±°° °  °
    °°°±±°°±²±²±²±²²²Û²Û²ÛÛÛÛÛ² °ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ° ²ÛÛÛÛÛ²Û²Û²²²±²±²±²±°°±±°°°°° 
  °°±°°±°°±±±±²±²²²²²Û±ÛÛÛÛÛÛÛÛ² °ÛÛÛÛÛÛÛÛÛÛÛÛÛ° ²ÛÛÛÛÛÛÛÛ±Û²²²²²±²±±±±°°±°°±°  
   °°° °±±±°±±±²²²±²²²²ÛÛÛÛÛÛÛÛÛÜ °²ÛÛÛÛÛÛÛÛÛ²° ÜÛÛÛÛÛÛÛÛÛ²²²²±²²²±±±°±±±° °° ° 
 °  °±°°°±°±²±±²±Û²²ÛÛÛÛÛÛÛÛßßßß ÜÜ °ßßÛÛÛßß°  Ü ßßßßÛÛÛÛÛÛÛÛ²²Û±²±±²±°±°°°±°   
    °°±°±±±±±±²±Û²²Ûßßßß   Üܲ۲۲ÛÜܲÜÜÜÜܲÜܲÛÛÛÛ²ÜÜÜ  ßßßßÛ²²Û±²±±±±±±°±°  ° 
  ° °±°± ±±°²±²Ûßß      ° ±±°²²±²±Û²±²ÛÛ²²Û²±²²±²±²²± ° °  °   ßßÛ²±²°±± ±°±°   
    ° °°±± ßß     °ÜÜÜÜÜÜ   °°²±±±²±°±²±Û±²±°±²±±±²±±° Ü  ß°°       ßß ±±°° ° ° 
  °  °°       Üܲ۲ßß° ßß²ÛÜ °          °±±°°°°° °° ° ß²ß Ü  ß  Ü         °°  ° 
    °       ܲßß        ÜÜÜÜÜÜÛ²ÛÛßßß ß        ° Ü   °   °   Ü  ÜÜ           °  
               °ÜܲÛÛÛÛÛÛÛßßßßß  Ü ßßßßßß²²Û²Û²ÜÜÜ ßßÛÛÜÜÜÜ      ßßÛÜÜ          
            ÜÛ²ßß²ÛÛÛ²ßß Üܲ Ü²Ü  ÜÛÛ² ²ÜÜÜ ßßßß²Û²²ÜÜ ßß²Û²²Üܰ   °²Ûß         
             ß    ÛÛÛ² ß ÛÛ²  ß Ü ÛÛÛ² ²ÛÛ²± Ü  Ü ßßßÛ²² Ü ßßßÛ²²ÛÛ²ß           
 ° °±±²±²²±²Û²ÛÛݰÛÛ²± Û ÛÛ² ±²ÜÜ ÛÛÛ² ²ÛÛÛ² ÜÜ ²ÛÛÛ² ÜÜÛÛÛ²²ÜÜ ßß Üܱ²²±²±±° ° 
 °°±°±±±²±²²²ÛÛÛݱÛÛ²° ² ÛÛ² ²ÛÛ² ÛÛÛ² ²ÛÛÛ² ÛÛ ²ÛÛÛ² ±²²ÛÛ²ßßßßßß²Û²²±²±±±°±°° 
° °°±±²±±²²ÛÛ²ÛÛ ²ÛÛÛ²ÜÜ ÛÛ²° ßÛ °ÛÛÛ² ²ÛÛÛ² ÛÛ ²ÛÛÛ ÜÜܰ ÜÜÛÛÛÛܰ ²Û²²±±²±±°° °
 °°°°±±±²²±²ÛÛÛÛ ²ÛÛ² Ü   ßßÛ²ÜÜܲÛÛÛ² ²ÛÛÛ² ÛÛ ²ÛÛÛÜ ²Û²° ßßßß²Û²° ß±²²±±±°°°° 
              Ü  ÛÛÛ²   ß     ßßß²ÛÛÛ² ²ÛÛÛ²  Ü ²ÛÛÛ²  ²Û²° ß Ü ²Û²°            
             ÜÜ °ÛÛ²² :: F4CG :: °ÛÛÛ² ²ÛÛÛ²°   ²ÛÛÛ²° °Û²²     °Û²²            
         ÜÜÛßß  ²ÛÛ²°  presents   ²ÛÛ²° ²ÛÛ²²°   ²ßß°Üܲ²Û   °Üܲ²Û             
        ßÛ²°  ܲÛÛ²°              ß²ÛÛ²Ü ßßÛ²²ÛÜÜÜÜÛÛ²ßßßÜÜÜÛÛ²ßßß              
          ßßÛÛ²²ß                   °ßßßßß  ßßßßßß°  ßßßßßß°SINCE 1983!! 
 
  ° °±°±±²±²Û²ÛÛÞÝ                Sudoku v1.0                ÝÞÛÛ²Û²±²±±°±° °
    ÜÜ Ü                         (c) GameHouse                         Ü ÜÜ 
  ÜÛ²°                                                                    °²ÛÜ
  ²Û²    Cracker...:  Team F4CG         Release date....:  11-04-2005      ²Û²
  ²Û²    Supplier..:  Team F4CG         OS type.........:  WinALL          ²Û²
  ²Û²    Packer....:  GiftWrap          Number of disks.:  [xx/03]         ²Û²
  Ü ²    Protection:  LockDLL           Program Type....:  Game            ² Ü  
  ² ²°                                                                    °² ²  
  ²ÜÜÜÜÜ                                                                ÜÜÜÜܲ  
  ÜÜÜÜÛ²ßßß  ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß  ßßß²ÛÜÜÜÜ  
  ²° ÜÜ                                                                  ÜÜ °²  
  ÜÜÜÛ²                                                                  ²ÛÜÜÜ  
  ²Û²ß   þ RELEASE SITE:                                                  ß²Û²  
  Û²°                                                                      °²Û  
  Û²                                                                        ²Û  
  Û²   http://www.gamehouse.com                                             ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û  
  Û²     þ RELEASE INFO:                                                    ²Û  
  Û²                                                                        ²Û
  Û² Object:                                                                ²Û  
  Û² Place numbers 1 through 9 on the game board so that each               ²Û  
  Û² number occurs exactly once in each row, column and 3x3 grid.           ²Û  
  Û² The numbers can appear in any order, diagonals are not                 ²Û  
  Û² considered, and there is no math involved.                             ²Û  
  Û²                                                                        ²Û  
  Û² Setup:                                                                 ²Û  
  Û² Your initial game board will consist of several numbers that           ²Û  
  Û² are already placed. Those numbers cannot be changed. There is          ²Û  
  Û² exactly one correct solution and it is always solvable using           ²Û  
  Û² the logic rules discussed below. Following these logic rules           ²Û  
  Û² you should never need to "guess" or look ahead to solve the            ²Û  
  Û² puzzle. However, solving the puzzle can take quite a long              ²Û  
  Û² time.                                                                  ²Û  
  Û²                                                                        ²Û  
  Û² How to Place Numbers:                                                  ²Û  
  Û² Make sure the PLACING mode is selected on the right (that is           ²Û  
  Û² the default state). Select a number from the column on the             ²Û  
  Û² left and click on any position in the grid to place that               ²Û  
  Û² number. You can put a number in an empty cell or replace the           ²Û  
  Û² contents of any cell EXCEPT for the initial numbers which              ²Û  
  Û² cannot be changed.                                                     ²Û  
  Û²                                                                        ²Û  
  Û² If a number shows up as WHITE it means that it is currently a          ²Û  
  Û² valid placement, but it does NOT mean it necessarily is the            ²Û  
  Û² correct number for the final solution. If a number shows up            ²Û  
  Û² in RED it means it is currently in conflict with another               ²Û  
  Û² number on the board, which will also turn RED. A YELLOW                ²Û  
  Û² number is one of the initial numbers which cannot be changed.          ²Û  
  Û²                                                                        ²Û  
  Û² To clear a number you just accidentally placed you can either          ²Û  
  Û² click a second time, or select the eraser in the lower left            ²Û  
  Û² of the game and then click on the cell.                                ²Û  
  Û²                                                                        ²Û  
  Û² Using the TEST Numbers:                                                ²Û  
  Û² You can place multiple, small numbers in each cell as a way            ²Û  
  Û² of remember which numbers can or cannot be placed there. They          ²Û  
  Û² are usually used to show all of the possible numbers that may          ²Û  
  Û² be placed in a cell.                                                   ²Û  
  Û²                                                                        ²Û  
  Û² To place these numbers, select the number on the left. If you          ²Û  
  Û² are in PLACING mode you can use your RIGHT MOUSE BUTTON to             ²Û  
  Û² add or remove that number. The first time you do this a small          ²Û  
  Û² number will show up in the cell. Using this technique you can          ²Û  
  Û² put all 9 possible numbers in the cell. If the number is               ²Û  
  Û² already shown, it will be removed. Another technique is to             ²Û  
  Û² switch to TESTING mode by clicking the TEST button in the              ²Û  
  Û² upper right corner. You can then left click to toggle on or            ²Û  
  Û² off a test number and right click to place the large number.           ²Û  
  Û²                                                                        ²Û  
  Û² Strategy:                                                              ²Û  
  Û² The best approach for solving most puzzles is to start off by          ²Û  
  Û² turning on all of the TEST numbers that work in each cell. It          ²Û  
  Û² is often easiest to start with the number 1, go through each           ²Û  
  Û² empty cell and determine if a 1 could go in that position,             ²Û  
  Û² and if so RIGHT CLICK to turn on that test number.                     ²Û  
  Û² Afterwards, if any ROW, COLUMN or 3x3 grid only has one                ²Û  
  Û² possible position for the number 1 (which you should be able           ²Û  
  Û² to see by quickly scanning) LEFT CLICK to select that number           ²Û  
  Û² permanently. Whenever you place a number permanently, go               ²Û  
  Û² through and remove any test numbers in the same row, column            ²Û  
  Û² and 3x3 grid.                                                          ²Û  
  Û²                                                                        ²Û  
  Û² Repeat that process for all numbers up through 9.                      ²Û  
  Û²                                                                        ²Û  
  Û² When you are finished, you will usually find a few cases               ²Û  
  Û² where there is only 1 possible number. Place the appropriate           ²Û  
  Û² number in that spot. Every time you place a number be sure to          ²Û  
  Û² remove the test numbers from cells in the same row, column             ²Û  
  Û² and 3x3 grid.                                                          ²Û  
  Û²                                                                        ²Û  
  Û² Once you follow that process for a while you may eventually            ²Û  
  Û² get to where every cell shows more than one possibility. You           ²Û  
  Û² then need to apply additional logic rules for eliminating              ²Û  
  Û² possibilities.                                                         ²Û  
  Û²                                                                        ²Û  
  Û² Logic Rules:                                                           ²Û  
  Û² 1) In any cell where all but one number cannot be placed               ²Û  
  Û² because of a conflict in the same row, column or 3x3 grid,             ²Û  
  Û² that cell must contain the one number that can be placed.              ²Û  
  Û²                                                                        ²Û  
  Û² 2) For any number which can only legally occupy a single cell          ²Û  
  Û² within a row, column or 3x3 grid, that number must be placed           ²Û  
  Û² in that cell location.                                                 ²Û  
  Û²                                                                        ²Û  
  Û² 3) In any 3x3 grid, a certain number may only be possible in           ²Û  
  Û² a couple cells. If all the possible cells are in the same ROW          ²Û  
  Û² (or COLUMN), then that number cannot exist anywhere else in            ²Û  
  Û² that ROW (or COLUMN) and can be removed as a possibility               ²Û  
  Û² outside of that 3x3 grid.                                              ²Û  
  Û²                                                                        ²Û  
  Û² 4) The inverse to the previous rule: In any ROW (or COLUMN),           ²Û  
  Û² a certain number may only be possible in cells that are all            ²Û  
  Û² in the same 3x3 grid. In that case, that number can be                 ²Û  
  Û² removed as a possibility anywhere else in that 3x3 grid.               ²Û  
  Û²                                                                        ²Û  
  Û² 5) If any 2 cells in the same ROW, COLUMN or 3x3 grid have             ²Û  
  Û² exactly the same 2 possible numbers, then those numbers                ²Û  
  Û² cannot be possible anywhere within the same ROW, COLUMN or             ²Û  
  Û² 3x3 grid that both of those cells occupy. For example, if              ²Û  
  Û² there are 4 empty cells in a certain row, and the                      ²Û  
  Û² possibilities for the 4 are respectively (1,2), (2,3,4),               ²Û  
  Û² (1,2), and (1,3,4) this can be simplified to: (1,2), (3,4),            ²Û  
  Û² (1,2), (3,4).                                                          ²Û  
  Û²                                                                        ²Û  
  Û² 6) The previous rule can be extended to 3 or more cells,               ²Û  
  Û² except that the 3 cells do not need to have the EXACT same             ²Û  
  Û² possibilities, only that between the 3 cells there are only 3          ²Û  
  Û² possibilities. For example, 5 cells with respective                    ²Û  
  Û² possibilities of: (1,2), (2,3), (1,3), (1,3,4,5), (2,4,5) can          ²Û  
  Û² be reduced to: (1,2), (2,3), (1,3), (4,5), (4,5) because the           ²Û  
  Û² first 3 cells can only be the values of 1, 2 or 3.                     ²Û  
  Û²                                                                        ²Û  
  Û² All puzzles are solvable using the above logic rules.                  ²Û  
  Û² However, for difficulty setting of 1, only the first rule is           ²Û  
  Û² required. For difficulty of 2 only the first 2 rules are               ²Û  
  Û² required, etc. However, in all cases you may still use all of          ²Û  
  Û² the rules and they can be beneficial.                                  ²Û  
  Û²                                                                        ²Û  
  Û² Scoring:                                                               ²Û  
  Û² Scoring is based on the time it takes you to complete the              ²Û  
  Û² puzzle and your level of difficulty. 1 minute is added to              ²Û  
  Û² your final completion time for each descending level of                ²Û  
  Û² difficulty. So, difficulty level 10 has no time added to your          ²Û  
  Û² final time, while difficulty level 1 adds 9 minutes (540               ²Û  
  Û² seconds). Using the AutoHinting feature (by pressing the A             ²Û  
  Û² key) will add 1 minute to your time.                                   ²Û  
  Û²                                                                        ²Û  
  Û² AutoHinting:                                                           ²Û  
  Û² Press the 'A' key on your keyboard to automatically fill in            ²Û  
  Û² the test numbers based on the numbers that have been placed.           ²Û  
  Û² As you play, the test numbers will automatically turn off,             ²Û  
  Û² but they will not be automatically added as necessary (so you          ²Û  
  Û² can remove them based on your own use of the logic rules).             ²Û  
  Û² Every time you press the 'A' key 1 minute is added to your             ²Û  
  Û² time and all of the test numbers are reset                             ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û 
  Û²     þ INSTALLATION NOTES:                                              ²Û  
  Û²                                                                        ²Û
  Û² 1. Unzip, unrar and install program.                                   ²Û  
  Û² 2. Extract the crack.zip into installed program's directory.           ²Û  
  Û² 3. Enjoy !                                                             ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û 
  Û²   _\|/_        PROGRAM PROVIDED FOR TEST PURPOSES ONLY!        _\|/_   ²Û  
  Û²                   IF YOU LIKE THIS PROGGIE, BUY IT!!                   ²Û 
  Û²                                                                        ²Û 
  ²± Ý                   F4CG - BLESSED BY THE ANCIENTS                   Þ ±² 
  ÜÜÜÝ ÜÜÜ ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ ÜÜÜ ÞÜÜÜ 
  ß ÜÜÜÛ°                                                              °ÛÜÜÜ ß 
  ²Û²ßß                                                                  ßß²Û² 
  Û²°   þ F4CG TEAM INFO/NEWS:                                             °²Û 
  Û²                                                                        ²Û  
  Û²                                                                        ²Û
  Û² No groupnews available at this time ...                                ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û  
  Û²                                                                        ²Û  
  Û²    þ F4CG MEMBERS:                                                     ²Û  
  Û²°                                                                      °ÛÛ  
  ²Û²Ü                 Member and site info is protected.                 ܲ۲  
  ßßßÛ²                                                                  ²Ûßßß  
  ²° ßß                                                                  ßß °²  
  ßßßßÛ²ÜÜÜ  ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ  ÜÜܲÛßßßß  
  ²ßßßßß                                                                ßßßßß²  
  ² ²°  þ F4CG GREETINGS:                                                 °² ²  
  ß ²                                                                      ² ß  
  ²Û²  CRO - maxxtro - DiViNE - ECL - SH0CK - LUCiD - ZENITH - UCF - STC   ²Û²  
  ²Û²       - All current and past F4CG members wherever you are! -        ²Û²  
  ²Û²                                                                      ²Û²  
  ²Û²       ...and all who keep the scene free. Sell warez and die!        ²Û²  
  ßÛ²°                                                                    °²Ûß  
    ßß ß                                                                ß ßß    
     ° °±°±±²±²Û²ÛÛÞ Ý  last updated 05/31/2004 by Maer  Þ ÝÛÛ²Û²±²±±°±° °     
                        ...nfo.done.by.maxxtro.of.cRo...


 


Friends

Crack search


Cracks
Serials
Torrents
Warez

Last searches


Copyright © 2005-2009 NfoDB.com NfoDB.net NfoDB.org.