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Pilot3D V1.222 Repack

Full name: Pilot3D.V1.222.Repack-DSi.nfo


DATE SECTION NAME GROUP SRCH
2009-09-24 ALL Pilot3D V1.222 Repack.full.rar Cracked Search .nfo
2009-09-20 ALL Pilot3D V1.222 Repack [FullVersion] Cracked Search .nfo
2009-09-22 ALL [HIGHSPEED] Pilot3D V1.222 Repack Cracked Search .nfo
2009-09-25 ALL [TRUSTED DOWNLOAD] Pilot3D V1.222 Repack Cracked Search .nfo


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2005-03-12 15:53
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    ÜÜÜÛÛÛÛßßß      ÜÜÜÛÛÛ²Ûß ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ßÛ²ÛÛÛÜÜÜ      ßßßÛÛÛÛÜÜÜ
  ÜÛÛÛÛß    ܲÛÛÜÜÛÛÛßÜÛÛ²ß                          ß²ÛÛÜßÛÛÛÜÜÛÛ²Ü    ßÛÛÛÛÜ
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 ²ÛÛÛÛÝ    ß²ß  ÛÛÜÛÛÛÛÛ²Ý                            Þ²ÛÛÛÛÛÜÛÛ  ß²ß    ÞÛÛÛÛ²
  ²ÛÛÛÛ        ÛÛ²ßß ßÛÛÛ²Ü     Proudly Present      ܲÛÛÛß ßß²ÛÛ        ÛÛÛÛ²
   ß²ÛÛÛÛÛÜÜÛÛÛß ÜÛÜ ÜÛÛÛÛ²                          ²ÛÛÛÛÜ ÜÛÜ ßÛÛÛÜÜÛÛÛÛÛ²ß
   :  ßßßßßßß  þß ßÛÛÛÛ²²ß ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ß²²ÛÛÛÛß ßþ  ßßßßßßß  :
   ³                 ßß                                  ßß                 ³
   ³ [                           Pilot3D V1.222                           ] ³
   ³                                                                        ³
 ÉijĻ  Supplied By....: [ DSi TEAM    ] Release Type....: [ Business   ] ÉijĻ
 ÄÄÅÄÄ  Cracked By.....: [ DSi TEAM    ] Protection......: [ Serial     ] ÄÄÅÄÄ
 Èijļ  Packaged By....: [ DSi TEAM    ] Release Size....: [ 5 disk(s)  ] Èijļ
   ³    Release Date...: [ 12/03/2005  ] Operating System: [ WinALL     ]   ³
   ³                                                                        ³
   :  ÜÜÜÜÜÜ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÜÜÜÜÜÜ  :
   ܲÛÛÛÛÛßßÛÛÛÜÜ                                              ÜÜÛÛÛßßßÛÛÛÛ²Ü
 ܲÛÛÛÛ        ÛÛ²               Release Notes                ²ÛÛ        ÛÛÛÛ²Ü
 ²ÛÛÛÛÝ    Ü²Ü  ÛÛÛ                                          ÛÛÛ  Ü²Ü    ÞÛÛÛÛ²
 ²ÛÛÛÛÝ   ß²²ÛÛÛÛ²ß                                          ß²ÛÛÛÛ²²ß   ÞÛÛÛÛ²
  ßÛÛÛÛÜ    ß²ÛÛßß                                            ßßÛÛ²ß    ÜÛÛÛÛß
    ßßßÛÛÛÛÜÜÜ                                                    ÜÜÜÛÛÛÛßßß
   :          ß                                                  ß          :
   ³                                                                        ³
   ³  Pilot3D is a low cost, high-performance, relational trimmed NURB      ³
   ³  curve and surface 3D modeling program.  Just look at this partial     ³
   ³  list of program capabilities:                                         ³
   ³                                                                        ³
   ³  Full trimmed NURB curve and surface 3D modeling                       ³
   ³                                                                        ³
   ³  Point, line, polyline, NURB curve and NURB surface entities           ³
   ³                                                                        ³
   ³  Curve entities can include both polyline and curve sections           ³
   ³                                                                        ³
   ³  Edit points lie ON the curves AND surfaces                            ³
   ³                                                                        ³
   ³  Automatic symmetrical design option                                   ³
   ³                                                                        ³
   ³  Full relational editing of connected surfaces or polysurfaces         ³
   ³                                                                        ³
   ³  Dynamically updated geometry constraints allowed                      ³
   ³                                                                        ³
   ³  Attach points to curves or surfaces                                   ³
   ³                                                                        ³
   ³  Merge points together                                                 ³
   ³                                                                        ³
   ³  Fix points relative to other points                                   ³
   ³                                                                        ³
   ³  Attach curves to surfaces                                             ³
   ³                                                                        ³
   ³  Bond surfaces edges                                                   ³
   ³                                                                        ³
   ³  Attach surface edges to middle of other surfaces                      ³
   ³                                                                        ³
   ³  Draw and update ruling lines between curves                           ³
   ³                                                                        ³
   ³  All related geometry dynamically updates and moves during the         ³
   ³  editing process                                                       ³
   ³                                                                        ³
   ³  Constraints or relationships are optional and can be added or         ³
   ³  deleted at any time - they are independent of the entities            ³
   ³                                                                        ³
   ³  New curves or polylines can be attached directly onto a surface in    ³
   ³  one step                                                              ³
   ³                                                                        ³
   ³  Curves on surfaces can be edited and faired like any other curve      ³
   ³                                                                        ³
   ³  Curves on surfaces can be used for trimming and be dynamically        ³
   ³  dragged                                                               ³
   ³                                                                        ³
   ³  Move, Move%, and Ooch Point commands for detailed shaping and         ³
   ³  fairing of Class A surfaces                                           ³
   ³                                                                        ³
   ³  Smoothness indicated with dynamic curvature curves on curves,         ³
   ³  surface rows or columns, and planar cuts                              ³
   ³                                                                        ³
   ³  Smoothness also indicated with Gaussian and Mean surface shading      ³
   ³                                                                        ³
   ³  Full DXF and IGES input and output, including IGES types 143 and 144  ³
   ³                                                                        ³
   ³  DXF and IGES input options and report                                 ³
   ³                                                                        ³
   ³  STL output for trimmed NURB surfaces                                  ³
   ³                                                                        ³
   ³  Text file input and output compatible with spreadsheets               ³
   ³                                                                        ³
   ³  Fast, dynamic display of plane-surface and surface-surface            ³
   ³  intersections while editing shapes                                    ³
   ³                                                                        ³
   ³  2D shapes can be easily created and positioned using many methods -   ³
   ³  enter sizes or interactively dragged to fit                           ³
   ³                                                                        ³
   ³  Triangles                                                             ³
   ³                                                                        ³
   ³  Rectangles                                                            ³
   ³                                                                        ³
   ³  Trapazoids                                                            ³
   ³                                                                        ³
   ³  Arcs                                                                  ³
   ³                                                                        ³
   ³  Circles                                                               ³
   ³                                                                        ³
   ³  Ellipses                                                              ³
   ³                                                                        ³
   ³  Polygons                                                              ³
   ³                                                                        ³
   ³  NACA airfoils                                                         ³
   ³                                                                        ³
   ³  UIUC airfoils (from 1500+ airfoil database)                           ³
   ³                                                                        ³
   ³  Full set of curve and polyline tools for detailed shaping             ³
   ³                                                                        ³
   ³  Insert and delete points on curve/polyline                            ³
   ³                                                                        ³
   ³  Edit using points ON the curve (2 styles) or edit the vertex points   ³
   ³                                                                        ³
   ³  Curvefit of polylines                                                 ³
   ³                                                                        ³
   ³  Refit curves - equal spacing, add points, cull points                 ³
   ³                                                                        ³
   ³  Toggle curve or polyline edit points to/from hard, knuckle points     ³
   ³  from/to smooth curve points                                           ³
   ³                                                                        ³
   ³  Closed, periodic curves allowed                                       ³
   ³                                                                        ³
   ³  Join and break curve commands                                         ³
   ³                                                                        ³
   ³  3D bonded solids can be automatically generated and edited            ³
   ³                                                                        ³
   ³  Triangle solids                                                       ³
   ³                                                                        ³
   ³  Box solids                                                            ³
   ³                                                                        ³
   ³  Wedge solids                                                          ³
   ³                                                                        ³
   ³  Cylinders                                                             ³
   ³                                                                        ³
   ³  Cones                                                                 ³
   ³                                                                        ³
   ³  Truncated cones                                                       ³
   ³                                                                        ³
   ³  Spheres                                                               ³
   ³                                                                        ³
   ³  Ellipsoids                                                            ³
   ³                                                                        ³
   ³  Solids can have different sizes, positions and orientations at the    ³
   ³  ends                                                                  ³
   ³                                                                        ³
   ³  Solids can be truncated, solid, or hollow like a pipe, with a         ³
   ³  user-defined thickness                                                ³
   ³                                                                        ³
   ³  Cylinders, cones, spheres, and ellipsoids can be full 360 degree      ³
   ³  revolution or any user-defined range of angles                        ³
   ³                                                                        ³
   ³  Solids can be fully capped off and bonded to create "watertight",     ³
   ³  editable geometry - even partially revolved solids                    ³
   ³                                                                        ³
   ³  Full set of surface tools for detailed shaping                        ³
   ³                                                                        ³
   ³  Create surface by picking 4 corner points                             ³
   ³                                                                        ³
   ³  Add/delete surface rows or columns anywhere                           ³
   ³                                                                        ³
   ³  Split a surface into two surfaces at any internal row or column -     ³
   ³  surfaces remain bonded and editable                                   ³
   ³                                                                        ³
   ³  Combine two surfaces into one at a bonded edge                        ³
   ³                                                                        ³
   ³  Bond or un-bond common surface edges                                  ³
   ³                                                                        ³
   ³  Edit using points ON the surface (2 styles) or edit the vertex        ³
   ³  points                                                                ³
   ³                                                                        ³
   ³  Surface extrusion - straight path or to a point                       ³
   ³                                                                        ³
   ³  Surface sweeping - using one or two paths - the shape curve is        ³
   ³  normal to the path curve or normal to surface                         ³
   ³                                                                        ³
   ³  Surface skinning through a group of 2 or more curves                  ³
   ³                                                                        ³
   ³  Extrusion, sweeping, or skinning shape curves can have hard or        ³
   ³  knuckle points to create multiple, bonded, editable surfaces -        ³
   ³  polyline sections can be curvefit automatically                       ³
   ³                                                                        ³
   ³  Interpolate one NURB surface through a rectangular mesh of points     ³
   ³  from DXF or IGES input                                                ³
   ³                                                                        ³
   ³  Surface offsetting or shelling, including polysurfaces - creates      ³
   ³  bonded NURB surfaces - offset surface edge joints are automatically   ³
   ³  clipped or extended                                                   ³
   ³                                                                        ³
   ³  Refit surfaces - equal space rows/cols, add or cull rows and cols     ³
   ³                                                                        ³
   ³  Mold row or column shape - force linear, radius arc, NACA airfoil     ³
   ³  shape to surface row or column                                        ³
   ³                                                                        ³
   ³  Plate development using dynamically calculated "ruling lines"         ³
   ³  showing twist with colors - fit with NURB surface                     ³
   ³                                                                        ³
   ³  Check degree of developability with Gaussian curvature color mapping  ³
   ³                                                                        ³
   ³  Finite element type plate expansion for flattening doubly-curved      ³
   ³  surfaces - calculates all internal strains                            ³
   ³                                                                        ³
   ³  Assign weights to points, weight/length to curves and weight/area to  ³
   ³  surfaces                                                              ³
   ³                                                                        ³
   ³  Output entity/part data, weights, moments, and centers to             ³
   ³  spreadsheet type text file                                            ³
   ³                                                                        ³
   ³  Calculations - distance, angle, length, area, weights, centers        ³
   ³                                                                        ³
   ³  Assign thickness to each surface for shelling command                 ³
   ³                                                                        ³
   ³  Grouping of entities allowed by pick, zoom, or entity type            ³
   ³                                                                        ³
   ³  Full undo capability                                                  ³
   ³                                                                        ³
   ³  Hide and un-hide entity stack                                         ³
   ³                                                                        ³
   ³  Move, rotate, scale, and mirror of entities or groups - by dragging   ³
   ³  or by entering numbers                                                ³
   ³                                                                        ³
   ³  Snap to points, curves, polylines, or surfaces                        ³
   ³                                                                        ³
   ³  Automatic snap to grid or edit points option                          ³
   ³                                                                        ³
   ³  Match points by X,Y,Z, view, or 3D                                    ³
   ³                                                                        ³
   ³  Enter points by picking, snapping, or by entering relative or         ³
   ³  absolute positions                                                    ³
   ³                                                                        ³
   ³  Construction plane displayed for editing in 3D view                   ³
   ³                                                                        ³
   ³  Automatic rotating of construction/edit  plane in 3D                  ³
   ³                                                                        ³
   ³  Last, but not least, all of this costs ONLY $645 US!                  ³
   ³                                                                        ³
   ³                                                                        ³
   ³                                                                        ³
 ÉijĻ                           Install Notes                            ÉijĻ
 ÄÄÅÄÄ                                                                    ÄÄÅÄÄ
 Èijļ                                                                    Èijļ
   ³                                                                        ³
   ³  install and replace the exe with the one provided.                    ³
   ³                                                                        ³
   ³            Ü                                              Ü            ³
   :   ÜÜÜÛÛÛ²Ûß ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ßÛ²ÛÛÛÜÜÜ   :
   ÜÜÛÛÛßÜÛÛ²ß                                                    ß²ÛÛÜßÛÛÛÜÜ
 ÜÛÛ²ÛßÜÛÛÛÛß  News: 19/11/99                                      ßÛÛÛÛÜßÛ²ÛÛÜ
 ßÛßßÜÛßÛÛÛ²Ý                                                      Þ²ÛÛÛßÛÜßßÛß
    ß    ÛÛÛ²Ü                                                    ܲÛÛÛ    ß
    ÜÛÜ ÜÛÛÛÛ²                                                    ²ÛÛÛÛÜ ÜÛÜ
  þß ßÛÛÛÛ²²ß                                                      ß²²ÛÛÛÛß ßþ
   :    ßß                                                            ßß    :
   ³                                                                        ³
   ³            Many things had happened since the last time we             ³
   ³          updated this section of the nfo.  We finally reached          ³
   ³          the 2000 releases mark at Novemeber 6, 1999! We also          ³
   ³        like to welcome T to DSi as our new HQ and the talented         ³
   ³                   people recently joined our group.                    ³
   ³      Watch Out, because the DARKSiDE is going to rock your world!      ³
   ³             Be part of the Force contact us on EFnet #DSi              ³
   ³                      or mail us at dsi99@usa.net                       ³
   ³                                                                        ³
   ³                                                                        ³
   :  ÜÜÜÜÜÜ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÜÜÜÜÜÜ  :
   ܲÛÛÛÛÛßßÛÛÛÜÜ                                              ÜÜÛÛÛßßßÛÛÛÛ²Ü
 ܲÛÛÛÛ        ÛÛ²               Contacting DSi               ²ÛÛ        ÛÛÛÛ²Ü
 ²ÛÛÛÛÝ    Ü²Ü  ÛÛÛ                                          ÛÛÛ  Ü²Ü    ÞÛÛÛÛ²
 ²ÛÛÛÛÝ   ß²²ÛÛÛÛ²ß                                          ß²ÛÛÛÛ²²ß   ÞÛÛÛÛ²
  ßÛÛÛÛÜ    ß²ÛÛßß                                            ßßÛÛ²ß    ÜÛÛÛÛß
    ßßßÛÛÛÛÜÜÜ                                                    ÜÜÜÛÛÛÛßßß
   :          ß                                                  ß          :
   ³                                                                        ³
   ³                If you're interested in one (or more :)                 ³
   ³                of the following positions, join #dsi on                ³
   ³                IRC's EFnet and talk to someone from the                ³
   ³               council or send an e-mail to dsi99@usa.net               ³
   ³                                                                        ³
   ³              * Experienced coder (asm/c++/anything else)               ³
   ³      * Experienced cracker (ISDN or faster connection preferred)       ³
   ³        * MP3/vcd/iso siteop (T1 or faster connection required)         ³
   ³          * Shell supplier (legal, preferably .se/.fi/.nl/.cz)          ³
   ³         * WEBSITE DESIGNER (willing to register a domain name)         ³
   ³                                                                        ³
   ³   NOTE: we do not need any couriers or prehunters, so don't bother!    ³
   ³                                                                        ³
   ³                 ÜÜ                                  ÜÜ                 ³
   :  ÜÜÜÜÜÜÜ  þÜ ÜÛÛÛÛ²²Ü ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Ü²²ÛÛÛÛÜ Üþ  ÜÜÜÜÜÜÜ  :
   ܲÛÛÛÛÛßßÛÛÛÜ ßÛß ßÛÛÛÛ²     NFO Courtesy of      ²ÛÛÛÛß ßÛß ÜÛÛÛßßÛÛÛÛÛ²Ü
  ²ÛÛÛÛ        ÛÛ²   ÜÛÛÛ²ß       StrikeLight        ß²ÛÛÛÜ   ²ÛÛ        ÛÛÛÛ²
 ²ÛÛÛÛÝ    Ü²Ü  ÛÛ ÜÛÛÛÛ²Ý            and             Þ²ÛÛÛÛÜ ÛÛ  Ü²Ü    ÞÛÛÛÛ²
 ²ÛÛÛÛÝ   ß²²ÛÛÛÛ²ÛÜßÛÛÛÛÜ      Abstract Designs      ÜÛÛÛÛßÜÛ²ÛÛÛÛ²²ß   ÞÛÛÛÛ²
  ßÛÛÛÛÜ    ß²ÛÛßßÛÛÛÜßÛÛ²Ü  NFO (c) 1999  Abstract  ܲÛÛßÜÛÛÛßßÛÛ²ß    ÜÛÛÛÛß
    ßßßÛÛÛÛÜÜÜ      ßßßÛÛÛ²ÛÜ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÜÛ²ÛÛÛßßß      ÜÜÜÛÛÛÛßßß
   :          ß              ß                    ß              ß          :
   ³ NFO Last updated on: 19/11/99          Last Updated By: Darkshadow     ³
   ÈÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄļ


 


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