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Addison Wesley Designing and Engineering Time May 2008 eBook

Full name: Addison.Wesley.Designing.and.Engineering.Time.May.2008.eBook-BBL.nfo


DATE SECTION NAME GROUP SRCH
2009-09-24 ALL Addison Wesley Designing and Engineering Time May 2008 eBook.full.rar Cracked Search .nfo
2009-09-20 ALL Addison Wesley Designing and Engineering Time May 2008 eBook [FullVersion] Cracked Search .nfo
2009-09-22 ALL [HIGHSPEED] Addison Wesley Designing and Engineering Time May 2008 eBook Cracked Search .nfo
2009-09-25 ALL [TRUSTED DOWNLOAD] Addison Wesley Designing and Engineering Time May 2008 eBook Cracked Search .nfo


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                              - p r e s e n t s - 
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   Designing and Engineering Time: The Psychology of Time Perception in 
   Software (c) by Addison-Wesley Professional 

   The type of the release is: eBook
   In the CHM format with ISBN: 0321509188 and Pub Date: May 09, 2008
   The size of the release is: 02 disks x 2.88mb
   And released on: 05/18/2008

 ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--ú 
   Build Applications, Websites, and Software Solutions that Feel Faster, 
   More Efficient, and More Considerate of Users’ Time! 
   
   One hidden factor powerfully influences the way users react to your 
   software, hardware, User Interfaces (UI), or web applications: how those 
   systems utilize users’ time. Now, drawing on the nearly 40 years of 
   human computer interaction research–including his own pioneering 
   work–Dr. Steven Seow presents state-of-the-art best practices for 
   reflecting users’ subjective perceptions of time in your applications 
   and hardware. 
   Seow begins by introducing a simple model that explains how users 
   perceive and expend time as they interact with technology. He offers 
   specific guidance and recommendations related to several key aspects of 
   time and timing–including user tolerance, system responsiveness, 
   progress indicators, completion time estimates, and more. Finally, he 
   brings together proven techniques for impacting users’ perception of 
   time drawn from multiple disciplines and industries, ranging from 
   psychology to retail, animal research to entertainment. 
   
        •    Discover how time and timing powerfully impact user 
   perception, emotions, and behavior 
        •    Systematically make your applications more considerate of 
   users’ time 
        •    Avoid common mistakes that consistently frustrate or infuriate 
   users 
        •    Manage user perceptions and tolerance, and build systems that 
   are perceived as faster 
        •    Optimize “flow” to make users feel more productive, empowered, 
   and creative 
        •    Make reasonable and informed tradeoffs that maximize limited 
   development resources 
        •    Learn how to test usability issues related to time–including 
   actual vs. perceived task duration 
   
   Designing and Engineering Time is for every technology developer, 
   designer, engineer, architect, usability specialist, manager, and 
   marketer. Using its insights and techniques, technical and non-technical 
   professionals can work together to build systems and applications that 
   provide far more value–and create much happier users. 
   
   Steven C. Seow has a unique combination of experience in both 
   experimental psychology and software usability. He joined Microsoft as a 
   User Researcher after completing his Ph.D. in Experimental Psychology at 
   Brown University with a research focus on human timing and information 
   theory models of human performance. Seow holds Bachelor’s and Master’s 
   Degrees in Forensic Psychology from John Jay College of Criminal 
   Justice, and wrote his master’s thesis on distortions in time 
   perception. For more information about Steven Seow and his research, 
   visit his website at www.StevenSeow.com. 

   http://www.amazon.com/exec/obidos/tg/detail/-/0321509188/

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