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Addison Wesley Cross Platform Development in C plus plus Dec 2007 eBook

Full name: Addison.Wesley.Cross.Platform.Development.in.C.plus.plus.Dec.2007.eBook-BBL.nfo


DATE SECTION NAME GROUP SRCH
2009-09-24 ALL Addison Wesley Cross Platform Development in C plus plus Dec 2007 eBook.full.rar Cracked Search .nfo
2009-09-20 ALL Addison Wesley Cross Platform Development in C plus plus Dec 2007 eBook [FullVersion] Cracked Search .nfo
2009-09-22 ALL [HIGHSPEED] Addison Wesley Cross Platform Development in C plus plus Dec 2007 eBook Cracked Search .nfo
2009-09-25 ALL [TRUSTED DOWNLOAD] Addison Wesley Cross Platform Development in C plus plus Dec 2007 eBook Cracked Search .nfo


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                              - p r e s e n t s - 
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   Cross-Platform Development in C++: Building Mac OS X, Linux, and Windows 
   Applications (c) by Addison-Wesley Professional 

   The type of the release is: eBook
   In the PDF format with ISBN: 032124642X and Pub Date: December 07, 2007
   The size of the release is: 03 disks x 1.44mb
   And released on: 01/13/2008

 ś-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--ś 
   Cross-Platform Development in C++ is the definitive guide to developing 
   portable C/C++ application code that will run natively on Windows, 
   Macintosh, and Linux/Unix platforms without compromising functionality, 
   usability, or quality. 
   
   Long-time Mozilla and Netscape developer Syd Logan systematically 
   addresses all the technical and management challenges associated with 
   software portability from planning and design through coding, testing, 
   and deployment. Drawing on his extensive experience with cross-platform 
   development, Logan thoroughly covers issues ranging from the use of 
   native APIs to the latest strategies for portable GUI development. Along 
   the way, he demonstrates how to achieve feature parity while avoiding 
   the problems inherent to traditional cross-platform development 
   approaches. 
   
   This book will be an indispensable resource for every software 
   professional and technical manager who is building new cross-platform 
   software, porting existing C/C++ software, or planning software that may 
   someday require cross-platform support. 
   
   Build Cross-Platform Applications without Compromise
   
   Throughout the book, Logan illuminates his techniques with realistic 
   scenarios and extensive, downloadable code examples, including a 
   complete cross-platform GUI toolkit based on Mozilla's XUL that you can 
   download, modify, and learn from. Coverage includes 
     - Policies and procedures used by Netscape, enabling them to ship Web 
   browsers to millions of users on Windows, Mac OS, and Linux 
     - Delivering functionality and interfaces that are consistent on all 
   platforms 
     - Understanding key similarities and differences among leading 
   platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ 
     - Determining when and when not to use native IDEs and how to limit 
   their impact on portability 
     - Leveraging standards-based APIs, including POSIX and STL
     - Avoiding hidden portability pitfalls associated with floating point, 
   char types, data serialization, and types in C++ 
     - Utilizing platform abstraction libraries such as the Netscape 
   Portable Runtime (NSPR) 
     - Establishing an effective cross-platform bug reporting and tracking 
   system 
     - Creating builds for multiple platforms and detecting build failures 
   across platforms when they occur 
     - Understanding the native runtime environment and its impact on 
   installation 
     - Utilizing wxWidgets to create multi-platform GUI applications from a 
   single code base 
     - Thoroughly testing application portability
     - Understanding cross-platform GUI toolkit design with Trixul

   http://www.amazon.com/exec/obidos/tg/detail/-/032124642X/

    INSTALL NOTES

   Unzip, unrar and enjoy

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