ÜÜÜÜÜ ß þ
ÛÛÛÛÛÛ²²²Ü Üß Ü
ÞÛÛÛ²²²ßßßßßßÜÜÜ Üܲ²Ý Ü Ü Ü
²²Ü²²Û²²ß ßßß²²ÜÜÜÜ ÜÛÛÛÛÛÛÛÛ²ÛÛ²ÛÛÛÜÛ²²Ü²Ü²²²²ÜÛÛÛ²²²²²±±°°° °
°±±± ÛÝ ÜÜÜ ßßÛ²ÛÛ°ÞÛÛÛÛÛ²²²²±²²±²²²Û²²²±²²²²²²Û²²Û²±±²±±° °°° °
ÛÜ °°° ² ܲ²²²²²²²ÜÜ ßß²ÞÛÛÛÛ²±°±±°±²°²±±²²±±°±²±±²²²±±²±°°±°°°°°
ÛÛÛÜÜ ² ²²²±±±±±ßßß²²²ÜÜÜ ßÛÛÛܰ±°° ±°±°°±²°°°°±°ÜÜÜÜÜÜß±° °° ° ÜÜÛÛ²
ÛÛÛÛÛÛÜ °² ²±° °°±²²²²ÜÜÜ ßß²²° ° ° °±° °°°° ÛÛÛÛÛÛÞ° ° ÜÜÛÛ²²²²Ý
²ÛÛÛÛÛ±²Ü±² ± Üßßßß²ÜÜ °°±±²²²²ÜÜ ßßßÜÜÜÜܰ ° ÞÛ۲߰±ß²²²ÛßÛÛÛÛ²²²
²²²ÛÛÛÛÛÜß±²²² ± ÛÛÜÜ °°±±²²²±°° ÞÛ²ÛÛÛÛÛ²²²±±°°°±±±²²Û²±°ÛÛÛ²²Û
Û²²²²ÛÛÛÛÛÛÜÜÜ ° Þ²²Û²²ÜÜ °°±±±±±°°° °Ûß²²ÛÛÛÛÛ±±°°±±±°ÛÛßß ÞÛÛ²²²Ý
ßßß²²²ßÛÛÛÛÛÛÛÛÛÜÜÜ Û²²ÛÛÛ²Ý °°±°°°°°±Û° Û±°±±²²ß ÜÜÜÜ Û
°°° ßß߲ܲ²ß²ßßßßÛÛÛÜÜß²ÛÛÛÝ °°±°°±²Û Û°±²²²²ß Þ²²²²ÞÝ
°°±°° ÜÜܰ°°ß²±²²²²ÜÜÜßßßܲÛÛÛ°°°±²²ÜÜ ²±±²ÛÝ ° Û°²Û²²²ß ²²²²ß²
°°°Ü²²²²Ü²²Ü° ° ßß±±±±±±ÜÜ ßÛÝ °°°°±²± Þ²±±Þ± ° Û±ÛÛ²²²Ý ±ßßßÜß
ܲ±° ²ÛÛÛ°±±Ý ±± ß²²²²²Ü Û°° °°±° Û²²±Û±° Û±ÛÛ²²²² ÜÜ ß
Þ²±° ²ÛÛÛ°±²° °° ÛÛÛ²²²Þ± ° Þ²²±ÛÛݰ ÞÛÛÛÛ²²²Ý Ü ß
Üܲ²±ß ²ÛÛÛ°²²± ÜÜ ÛÛÛÛÛ²Þ² Û²±ÞÛÛÝ Û²ÛÛÛ²²²
²²±°Ý ²ÛÛÛ°±²²±ß ß²²ß ÛÛÛÛÛÛ²±Ý °° Þ²±ÞÛÛÛ² Þ²ÛÛÛÛ²²
²²ÝÞÝ ²ÛÛß°±²²± ܲ۲²ÛÛÛ°²Û Û±°ÛÛÝ۲ݰ Û²²ÛÛÛ²Ý
ÛÛ²Üß±ßß°±±²²ß ÜÜܲÛÛ²±²ÛÛݱ²Û² Þ±°ÞÛÛ°²Û²Ü ß²²ÛÛÛ²
ß²²²²±±²²²²Üܲ²²²ÛÛÛß°ÜÛÛß°²²ÛÛÛÝ ²°ÞÛÛݰ±²Û۲ܰ° ß²²ÛÛ± ÜÛ²
ÜÜÛ²ßßÛßßÛßÛßßßßß Üßß ²²ÛÛÛ Þ°ÞÛÛ² °°±ÛÛ²²Ü °°°ßß±²ÜÜ ÜÜÜß ÛÛÛ
ÜÛ²²±°°°°° °ß²²ÜÜܲ²²ß°ßßÜ Þ²ÛÛÛÝ °ÞÛÛÛ ÜÛܰ޲Ûßß²²²ÜÜܰ°°±±±²²Û²ßß°°°±ÛÛÛÝ
ÛÛ²²²²Ü°°° ßß²²²Ý°°°°° ß²Ü ²²ÛÛÛ ÞÛÛÛÛÝ ß Ü²ß °°° ßß²²²²²²ßßß °°ÜÜܲ²ÛÛÝ
ÛÛÛÛ²ßß²²²ÜÜ ß²²Üܰ±°°°° ßþ²²ÛÛÛÛÛÛÛÝ Üß °°°°°± ÜÜÜÜßß ÜÜܲ²ßß²ÛÛÛß
ß²ÛÛ±° °ßß²²ÜÜ ßß²²ÜÜ °°±²²ÛÛÛÛÛÛÜþß²±° °°Üܲ²ßß ÜÜ²ß ° °±ÛÛÛß °
° ß²ÛÜÜÜܱ°° ß²²²Ü ßß²²²²ÜܲÛÛÛÛÛ²±°ÜÜÜܲ²²ßß Ü²²²ß °°±ÜÜÜÜÛÛß °°±
Üß°°° ßß²ÜÜ ß²²ÛÜ ° ßßß²²²²²²²²²²ßßß ° ÜÛ²²ß Üܲßß °°°ßÜ °°
ÞÝ ÜÛÛ²ÛßÜÜ ß °°ß²²ÜÜ °° ßßßßßß °° Üܲ²²°° ß ÜÜßÛ²ÛÛÜ ÞÝ
ܲ²²ÛÛÛÛ±²²²²Ü °°° þÜÜ ßß²²²ÜÜ °° °° ÜÜܲ²ßßܱ° °°° ܲ²²²±ÛÛÛÛ²²²Ü °
Û²Ûßß ßßßÛÛ۲ܱ±±°°ßßÜÜܲ۲²²²ÜÜÜÜÜÜܲ²ÛÛÛÛÜܱ°°±±±±±Ü²ÛÛÛßßß ßßÛ²Û
ÞÛß°°Üܲܰ°° ßÛ²²²Ü²²²²²²±ßßßßßß²²²²²²²²²ßß±±²²²²²²²²²Ûß °°°Ü²Üܰ°ßÛÝ
Û ßÛÛÛÛÛÛÛÜÜ °°±Ü²²²ßßßßß ° ±° ßßßß²²²Ü±°° ÜÜÛÛÛÛÛÛÛß Û
ß Ü²ÛÛßß °°°±±°±²ß ßßþÜ ,,T..E..A..M°...D..V..T.,,Üþßß ß²±°±±°°° ßßÛÛ²Ü ß
ÜÛÛÛ ß²²²² ß þ þ ß ²²²²ß ÛÛÛÜ ±
ÞÛÛÛ °°±°° ß²ßÜ ....P R E S E N T S.... Üß²ß °°±°° ÛÛÛݰ
Þ²ÛÛ°° °±±° Üܱ²Ý±ßÜ Üß±Þ²±ÜÜ °±±° °°ÛÛ²Ý
Þ²²ÛÛ±°°° Üß ß² ° ° ²ß ßÜ °°°±ÛÛ²²Ý°
°ß²²²Û±±±²Û 3D-Brush v2.01 SP1 Û²±±±Û²²²ß°±
±° ßܱ߲²²ÛÜ Incl KeyMaker ÜÛ²²²ß±Üß °±²
ß²²Ü±ßÜÜßß²²²Ü ÜÜÜ Ü²²²ßßÜÜ߱ܲ²ßß
°°°ßÛ²Üܲ²ÜÜþ ÜÜܲ²²²²ßßþ ÜÜÜÜÛ²²±±±²²ÛÜÜÜÜÜ þßß²²²²²ÜÜÜ þÜܲ²ÜܲÛß°°°Ü
± ° Û²ßÛ²ÜÜܲÛÛßß±±±²ÛÛÜܲ²²²ß²ß °±° ߲߲ÛÛÜÜÜÛÛ²±±±ßßÛÛ²ÜÜܲÛß²Û ° ±²
²ÛÜÜ²ß ß²²ßß° °° ßß²² °±±ßþ Ü ° Ü þß±±° ²²ßß °° °ßß²²ß ß²ÜÜÛ²²
ß²ÛÛÜ ° °±° ° ß þ °° ß °° þ ß ° °±° ° ÜÛ۲߱
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß Released on 11/17/07 for exclusive usage by ß²² ß²²Û²ß
²ß² Üß° members of the release scene. This isnt something °ßÜ ²ß²Ü
° ßÜ ²Ý ° to share with your school mates and not for sale. ° Þ² Üß °Û
²Ü °²±²Ü ° Go and ask daddy to buy this app if you like it! ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± Company ..: 3D-Brush ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° Url ......: http://www.3d-brush.com/ °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ÜÜÜÜ Ü ß²² ß²²Û²ß
²ß² Üß° ° ܲ²²±°° ßþÜ ° °ßÜ ²ß²Ü
° ßÜ ²Ý ° ±± Þ²²±°°° °° °²Ý ±± ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ²±±²²²Üܱ ß²°ÜÜÜ ÜÜܰ²ß ±Üܲ²²±±²²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° °±Û²²ß °±²°°ßÛ²²ÜÜܱÜß°ÜܰßܱÜÜܲ²Ûß°°²±° ß²²Û±° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± Ü ±²ÛÛÝ °°ÜÛ²ß °ßß ßß° ß²Ûܰ° ÞÛÛ²± Ü ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° ²Û ß²Û ±ÞÛ± Release Information ²Ûݱ Û²ß Û² °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ß ß Üܲ² °°°°°°°°°°°°°°°°°°° ²²ÜÜ ß ß ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ßß ßß ß²² ß²²Û²ß
²ß² Üß° °ßÜ ²ß²Ü
° ßÜ ²Ý ° Features of the program: ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° 1) Usual workflow. At input you provide an OBJ file ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± of 1-100 thousand polygons, preferrably with ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° UV-mapping in place, at output you get either an °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² object of 1-10 million polygons or textures of ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß normals, displacement, color, transparency and ß²² ß²²Û²ß
²ß² Üß° specular. Maximal texture size is 4096 per 4096. °ßÜ ²ß²Ü
° ßÜ ²Ý ° Fully seamless texturing provided! ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° 2) Relief, color, specular. Possibility to draw ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± relief detailing, color, specular and transparency ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° on model's surface. °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß 3) Copy/Paste. All you previously did in 2D now can ß²² ß²²Û²ß
²ß² Üß° be done in 3D – editing with layers, cloning °ßÜ ²ß²Ü
° ßÜ ²Ý ° surface areas, image transforming on surface, ° Þ² Üß °Û
²Ü °²±²Ü ° Copy/Paste, filling sealed areas, gradient filling, ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° filling area inside contour, darkening, lightening, ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± smoothening, sharping and so on. ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² 4) Technology of 3D-Brush. Small geometry details ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß get automatically added onto normal map, while ß²² ß²²Û²ß
²ß² Üß° large ones modify the geometry. As a result, the °ßÜ ²ß²Ü
° ßÜ ²Ý ° object of 40 to 80 thousand polygons displayed on ° Þ² Üß °Û
²Ü °²±²Ü ° screen looks as of 5 to 10 million polygons owing ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° to detailed normal map. ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° 5) Normal map gets instantly formed, so you can °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² view the object in low-polygonal mode and straight ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß away see how it is going to look in your game or ß²² ß²²Û²ß
²ß² Üß° scene. This is particularly important for °ßÜ ²ß²Ü
° ßÜ ²Ý ° developing games. ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° 6) Details, applied along a spline. You can easily ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± add details, applied along a spline, such as ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° chains, bandages, fringe, zipper. Details can be °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² imported as from 3D objects, so as from images. ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ß²² ß²²Û²ß
²ß² Üß° 7) Channels of pen. Pens you draw with contain °ßÜ ²ß²Ü
° ßÜ ²Ý ° plenty of channels - depth, color, specular, eraser ° Þ² Üß °Û
²Ü °²±²Ü ° mask. This allows to considerably speed up the ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° object detailing as you can both apply relief ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± detailing and draw with color. ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² 8) Body sculpting. Although 3D-Brush is more ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß oriented for small detailing, it allows for global ß²² ß²²Û²ß
²ß² Üß° object modification, body sculpting too. You can °ßÜ ²ß²Ü
° ßÜ ²Ý ° easily bend a hand or a finger, enlarge the head, ° Þ² Üß °Û
²Ü °²±²Ü ° change object proportions or posture. ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± 9) Object deforming tool. You can fix several ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° points on the object's surface and pull one of them °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² to see the object smoothly deforming. For example, ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß you can easily create a smile or enlarge the ß²² ß²²Û²ß
²ß² Üß° object's ear by simply pulling it having fixed the °ßÜ ²ß²Ü
° ßÜ ²Ý ° head. ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° 10) Text scribing. You can easily scribe text any ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± way you like, even wrap the text around the object. ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² 11) Fill with fractals and materials. Closed-up ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß areas can be filled with fractals and materials ß²² ß²²Û²ß
²ß² Üß° which contain depth, color and specular. The °ßÜ ²ß²Ü
° ßÜ ²Ý ° material can be applied not only from camera, but ° Þ² Üß °Û
²Ü °²±²Ü ° also with use of cubic mapping. ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± 12) Transfer details from photo. You can transfer ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° details onto the object straight from a photo. °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß 13) Draw with contour, square. You can draw not ß²² ß²²Û²ß
²ß² Üß° only with a pen, but also with a contour, square, °ßÜ ²ß²Ü
° ßÜ ²Ý ° line linking two dots or a spline curve. This ° Þ² Üß °Û
²Ü °²±²Ü ° allows drawing not only soft organic forms, but ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° also even, strict 'man-made' forms. ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° 14) Connection with Adobe Photoshop. Working in °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² 3D-Brush you can edit texture or current projection ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß in the external graphics editor, and this works ß²² ß²²Û²ß
²ß² Üß° with layers in place! For example, you can add a °ßÜ ²ß²Ü
° ßÜ ²Ý ° layer in Adobe Photoshop and it will get ° Þ² Üß °Û
²Ü °²±²Ü ° automatically transferred into 3D-Brush. ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± 15) Posibility to edit in external 2D editor. ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° Virtually all can be edited in external 2D editor – °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² pens, current selected area, clipboard contents, ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß while preserving channels of depth, color, ß²² ß²²Û²ß
²ß² Üß° specular. °ßÜ ²ß²Ü
° ßÜ ²Ý ° ° Þ² Üß °Û
²Ü °²±²Ü ° 16) High resolution textures. Exporting textures ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° and 32-bit displacement. ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° 17) Generation of UV. Automatic generation of UV °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² coordinates enabled ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ß²² ß²²Û²ß
²ß² Üß° 18) Several textures. Support of objects with °ßÜ ²ß²Ü
° ßÜ ²Ý ° several textures. ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ÜÜÜÜ Ü ß²² ß²²Û²ß
²ß² Üß° ° ܲ²²±°° ßþÜ ° °ßÜ ²ß²Ü
° ßÜ ²Ý ° ±± Þ²²±°°° °° °²Ý ±± ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ²±±²²²Üܱ ß²°ÜÜÜ ÜÜܰ²ß ±Üܲ²²±±²²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° °±Û²²ß °±²°°ßÛ²²ÜÜܱÜß°ÜܰßܱÜÜܲ²Ûß°°²±° ß²²Û±° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± Ü ±²ÛÛÝ °°ÜÛ²ß °ßß ßß° ß²Ûܰ° ÞÛÛ²± Ü ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° ²Û ß²Û ±ÞÛ± Install Notes ²Ûݱ Û²ß Û² °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ß ß Üܲ² °°°°°°°°°°°°°°°°°°° ²²ÜÜ ß ß ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ßß ßß ß²² ß²²Û²ß
²ß² Üß° °ßÜ ²ß²Ü
° ßÜ ²Ý ° 1. Unpack & Install ° Þ² Üß °Û
²Ü °²±²Ü ° 2. Use KeyMaker. ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ÜÜÜÜ Ü ß²² ß²²Û²ß
²ß² Üß° ° ܲ²²±°° ßþÜ ° °ßÜ ²ß²Ü
° ßÜ ²Ý ° ±± Þ²²±°°° °° °²Ý ±± ° Þ² Üß °Û
²Ü °²±²Ü ° ° ܲ²±±²²²Üܱ ß²°ÜÜÜ ÜÜܰ²ß ±Üܲ²²±±²²Ü ° ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° °±Û²²ß °±²°°ßÛ²²ÜÜܱÜß°ÜܰßܱÜÜܲ²Ûß°°²±° ß²²Û±° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± Ü ±²ÛÛÝ °°ÜÛ²ß °ßß ßß° ß²Ûܰ° ÞÛÛ²± Ü ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° ²Û ß²Û ±ÞÛ± Group Notes ²Ûݱ Û²ß Û² °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² ß ß Üܲ² °°°°°°°°°°°°°°°°°°° ²²ÜÜ ß ß ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ßß ßß ß²² ß²²Û²ß
²ß² Üß° °ßÜ ²ß²Ü
° ßÜ ²Ý ° After a group cleanup we finally got some open ° Þ² Üß °Û
²Ü °²±²Ü ° positions to fill. ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± Do not hesitate to contact your local Team DVT ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° representative if you can supply new, unreleased °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² software (NO games, NO webware, retail release date ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß 2005 and newer, NO cad or industrial apps) or if ß²² ß²²Û²ß
²ß² Üß° you got some experience in cracking or keygenning °ßÜ ²ß²Ü
° ßÜ ²Ý ° advanced software protection mechanisms like ° Þ² Üß °Û
²Ü °²±²Ü ° armadillo, asprotect, flexlm, rsa, etc. ° ܲ±²° ܲÛ
ÛÛ²²²ß± ° ° ±ß²²²ÛÛß
ßÛÛÛÜ ° °± ..And NO, we are NOT searching for affil sites. ±° ° ÜÛÛÛß±
ÞÛÛÛÝ ±° °± ÞÛÛÛÝ °
ÜÛÛ²²Ý ²² Signed, ²² Þ²²ÛÛÜÜ
²Û²²ß ²²ß ß²² ß²²Û²ß
²ß² Üß° TEAM DVT, November 11 2005 °ßÜ ²ß²Ü
° ßÜ ²Ý ° ° þ þ ° ° Þ² Üß °Û
²Ü °²±²Ü °±Üß ßܱ° ܲ±²° ܲÛ
ÛÛ²²²ß± °±²Ý Ü ° ° Ü Þ²±° ±ß²²²ÛÛß
ßÛÛÛÜ °° °±±±Ü ßþÜ ± ± Üþß Ü±±±° °° ÜÛÛÛß±
ÞÛÛÛÝ °°±±°°²²²Ü ß²± ±²ß ܲ²²°°±±°° ÞÛÛÛÝ °
ÜÛÛ²²Ý °±°±°±±Ü²²²ßÞ²°Ü Üß °±±° ° °±±° ßÜ Ü°²Ýß²²²Ü±±°±°±° Þ²²ÛÛÜÜ
²Û²²ß°±²±°°°²ß°±±°°²²²±²²Ü±±°°°°° °°° °°°°°±±Ü²²±²²²°°±±°ß²°°°±²±°ß²²Û²ß
ß²²²²²±±° °² ܱ°±² °°ßÜÜÜÜ °° °°±°° °° ÜÜÜÜß°° ²±°±Ü ²° °±±²²²²²ß Ü
²ÜÛÛÛ²²²±ÜÜÜþ°Ü²° °²²° ±²ß ßþÜ °±±±° Üþß ß²± °²²° °²Ü°þÜÜܱ²²²ÛÛÛܲ²
±ßß²ÛÛÛ²²²²ß°²²±° ²ÛÛ²° ²Ý° ß°±±²±±°ß °Þ² °²ÛÛ² °±²²°ß²²²²ÛÛÛ²ßß±±
± ± ßßÜ °°±Û²±° ²ÛÛ²±°ß±ÜÜÜß° °°±²±²±°° °ßÜÜܱ߰±²ÛÛ² °±²Û±°° Üßß ± ±°
± ° Þ²±° °ÞÛ²±°°ßßÛÛÛ²±°°Ü²² °±±²±°±²±±° ²²Ü°°±²ÛÛÛßß°°±²Ûݰ °±²Ý ° ±
° ܲßß±±ÜÛÛÛ²²±°° ßß²²²±±ÜÜܲ۱° °²²²ÜÜܱ±²²²ßß °°±²²ÛÛÛܱ±ßß²Ü °
° ±° ßß²ÛÛܲ²±±±±±±°°±ÜÛ²ÛÛ±° °±²Û²Ûܱ°°±±±±±±²²ÜÛÛ²ßß °± °
°° ± ßß²²²ÜÜÜÜÜܲ²±²Û²±° °±²Û²±²²ÜÜÜÜÜܲ²²ßß ± °°
° ° ßßßß²²±²±±²²²²²±° °±²²²²²±±²±²²ßßßß ° °
° °±±±ÜÜÜÜܲ±°±²ÜÜÜÜܱ±±° °
° °° °°±±±°±±±°° °° °
° °°° °
° (( nFO layout by ixlover / buddha ))