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Mankua DCP Texture Layers 2 for 3ds Max 9.64bit

Full name: Mankua.DCP.Texture.Layers.2.for.3ds.Max.9.64bit-BB3D.nfo


DATE SECTION NAME GROUP SRCH
2009-09-24 ALL Mankua DCP Texture Layers 2 for 3ds Max 9.64bit.full.rar Cracked Search .nfo
2009-09-20 ALL Mankua DCP Texture Layers 2 for 3ds Max 9.64bit [FullVersion] Cracked Search .nfo
2009-09-22 ALL [HIGHSPEED] Mankua DCP Texture Layers 2 for 3ds Max 9.64bit Cracked Search .nfo
2009-09-25 ALL [TRUSTED DOWNLOAD] Mankua DCP Texture Layers 2 for 3ds Max 9.64bit Cracked Search .nfo


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2007-02-23 16:38
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                                BB3D Presents:
<>                                                                          <>

             Mankua.DCP.Texture.Layers.2.for.3ds.Max.9.64bit-BB3D             


 +---------------------------------------------------------------------------+
 | RELEASE INFO                                                              |
 +---------------------------------------------------------------------------+
 | Cracked by..: n0MAD                   Supplier...: Team BB3D              |
 | Packed by...: Team BB3D               Date.......: 23/02/2007             |
 | Rls Type....: Crack                   Disk Size..: 05x3.00MB              |
 | Protection..: Other                   Platform...: WinAll                 |
 +---------------------------------------------------------------------------+


                              www.turbosquid.com                              



  Release Notes: 

Texture Layers 2 is the latest incarnation of Mankua’s production-proven,     
advanced mapping and texturing system for 3ds Max and Autodesk VIZ users.     
With Texture Layer 2, you can create and animate all of your mapping          
channels within a single modifier, applying different mapping styles to       
parts of the same object in just minutes. It’s like having a modifier stack   
within a single modifier! The product offers advanced mapping tools unlike    
anything else available for 3ds Max including Spline Mapping, Free Form       
Deformation, UVW Frame and a much needed Pelt system to give you the          
ultimate power to apply maps to your most detailed models.                    
                                                                              
Texture Layers 2 also includes its own Sub-Object selection mode so you can   
choose parts of your model on the fly, while allowing you to read in saved    
selection sets from elsewhere in the Modifier stack. You can quickly copy,    
paste, save and load mapping channels within the same modifier, or from one   
modifier to another to suit your needs. You don’t even need to use            
Multi/SubObject Material IDs when you assign your materials. After            
application, you can blend all or parts of the material into other layered    
materials to control how the final material is displayed. For all of you      
who’ve been looking for more sophisticated ways of mapping your objects       
inside of 3ds Max, check out Texture Layers 2 today.                          
                                                                              
Just look at the features:                                                    
                                                                              
    * Completely re-designed UI makes creating and managing multiple          
texturing layers simple                                                       
    * Fully compatible with Editable Mesh, Poly and Patch                     
    * New UVViewport allows users to see their maps in UV Space within a      
special window                                                                
    * The product comes with two special map types designed to allow          
mapping layers to blend seamlessly together                                   
    * Transfer and use saved selection sets of faces and edges to help        
control mapping boundaries                                                    
    * Spline mapping supports twisting of seam edge along the length of the   
chosen spline                                                                 


 
  Install/Crack Notes:

 
1. extract                                                                    
2. install                                                                    
3. Place DCPFLICS.dlu in ...\Autodesk\3ds Max 9\plugins\Afterworks\Common     
4. Place TSRegisterNow.dll in ...\Autodesk\3ds Max 9                          
                                                                              
Step 4 is only needed if you skip installation                                
of DCPFLICS from the plugin installer.                                        
                                                                              
NOTE: DCPFLICS crack is also working for other DCPFLICS protected plugins     



*enJoy* !!!


                                 Team BB3D *

Greets: SSG, SCOTCH, ARN, CT, CORE, ENGiNE, ICU & SnD

                    We are looking for crackers & suppliers
 +---------------------------------------------------------------------------+
 |                                 Contact Us                                |
 |                          BlueBeta3D@hushmail.com                          |
 +---------------------------------------------------------------------------+


* Note

BB3D are helping friends to bring releases to an audience for educational 
usage, those that want to learn & non-commercial purposes only.
Making money with it? >>> Then buy it!!!


 


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