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Mankua DCP Texture Layers 2 for 3ds Max 9.64bit
Full name: Mankua.DCP.Texture.Layers.2.for.3ds.Max.9.64bit-BB3D.nfo
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Mankua.DCP.Texture.Layers.2.for.3ds.Max.9.64bit-BB3D
+---------------------------------------------------------------------------+
| RELEASE INFO |
+---------------------------------------------------------------------------+
| Cracked by..: n0MAD Supplier...: Team BB3D |
| Packed by...: Team BB3D Date.......: 23/02/2007 |
| Rls Type....: Crack Disk Size..: 05x3.00MB |
| Protection..: Other Platform...: WinAll |
+---------------------------------------------------------------------------+
www.turbosquid.com
Release Notes:
Texture Layers 2 is the latest incarnation of Mankua’s production-proven,
advanced mapping and texturing system for 3ds Max and Autodesk VIZ users.
With Texture Layer 2, you can create and animate all of your mapping
channels within a single modifier, applying different mapping styles to
parts of the same object in just minutes. It’s like having a modifier stack
within a single modifier! The product offers advanced mapping tools unlike
anything else available for 3ds Max including Spline Mapping, Free Form
Deformation, UVW Frame and a much needed Pelt system to give you the
ultimate power to apply maps to your most detailed models.
Texture Layers 2 also includes its own Sub-Object selection mode so you can
choose parts of your model on the fly, while allowing you to read in saved
selection sets from elsewhere in the Modifier stack. You can quickly copy,
paste, save and load mapping channels within the same modifier, or from one
modifier to another to suit your needs. You don’t even need to use
Multi/SubObject Material IDs when you assign your materials. After
application, you can blend all or parts of the material into other layered
materials to control how the final material is displayed. For all of you
who’ve been looking for more sophisticated ways of mapping your objects
inside of 3ds Max, check out Texture Layers 2 today.
Just look at the features:
* Completely re-designed UI makes creating and managing multiple
texturing layers simple
* Fully compatible with Editable Mesh, Poly and Patch
* New UVViewport allows users to see their maps in UV Space within a
special window
* The product comes with two special map types designed to allow
mapping layers to blend seamlessly together
* Transfer and use saved selection sets of faces and edges to help
control mapping boundaries
* Spline mapping supports twisting of seam edge along the length of the
chosen spline
Install/Crack Notes:
1. extract
2. install
3. Place DCPFLICS.dlu in ...\Autodesk\3ds Max 9\plugins\Afterworks\Common
4. Place TSRegisterNow.dll in ...\Autodesk\3ds Max 9
Step 4 is only needed if you skip installation
of DCPFLICS from the plugin installer.
NOTE: DCPFLICS crack is also working for other DCPFLICS protected plugins
*enJoy* !!!
Team BB3D *
Greets: SSG, SCOTCH, ARN, CT, CORE, ENGiNE, ICU & SnD
We are looking for crackers & suppliers
+---------------------------------------------------------------------------+
| Contact Us |
| BlueBeta3D@hushmail.com |
+---------------------------------------------------------------------------+
* Note
BB3D are helping friends to bring releases to an audience for educational
usage, those that want to learn & non-commercial purposes only.
Making money with it? >>> Then buy it!!!
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