Full name: WaveMachine.Labs.Drumagog.Platinum.VST.RTAS.v4.09b.incl.Keygen-AiR.nfo
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ÛÛÛ ßßßßßßß PROUDLY PRESENTS ßßßßßßßß ÛÛÛ
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ÛWaveMachine.Labs.Drumagog.Platinum.VST.RTAS.v4.09b.incl.KeygenÛ
Û Û
ßÛ Ûß
Û SUPPLIER ..: TEAM AiR Û
Û PROTECTION : SERIAL Û
Û SIZE ......: 05 * 4,77MB Û
Û DATE ......: 02/2007 Û
Û Û
Û Û
Û Drumagog is a plug-in that automatically replaces Û
Û drum tracks with a vast array of other samples. Û
Û Engineers and producers worldwide use Drumagog to fix Û
Û and enhance existing drum tracks. Drumagog is Û
Û extremely easy to use. Just insert it onto a drum Û
Û track and select your favorite sample. Drumagog does Û
Û the rest. For advanced drum replacing, Drumagog is Û
Û packed with powerful features for the ultimate in Û
Û control. Drumagog comes complete with a drum sample Û
Û collection containing hundreds of samples to get you Û
Û going. Û
Û Û
Û Û
Û Features Û
Û Û
Û Û
Û Cutting-Edge Triggering Technology Û
Û Û
Û Drumagog's advanced triggering engine makes drum Û
Û replacing a breeze. It accurately tracks the incoming Û
Û audio and replaces even the most detailed drum Û
Û nuances with ease. In addition to the basic controls Û
Û to adjust input, output, and triggering parameters, Û
Û Drumagog features several controls on its advanced Û
Û page for custom tuning of the overall triggering Û
Û process. Drumagog 4.0 introduces a totally new, re Û
Û -designed triggering engine for un-paralleled Û
Û triggering accuracy. The following modes are Û
Û available: Û
Û Û
Û Simple Triggering Mode: This mode is recommended if Û
Û minimizing CPU usage is a priority. It works well for Û
Û all but the most difficult tracks. Advanced Û
Û Triggering Mode: The advanced triggering mode Û
Û provides the best triggering performance Drumagog has Û
Û to offer. It features a smart algorithm which Û
Û minimizes false triggering and maximizes sensitivity. Û
Û It's particularly useful on difficult tracks. Live Û
Û Triggering Mode: This zero-latency mode is designed Û
Û for use in a live Drumagog setup. For example, when Û
Û using Drumagog as an insert on the main console in a Û
Û live concert performance, or using Drumagog as a Û
Û "drum brain" for drum trigger pads. However, it Û
Û doesn't offer the same triggering quality as the Û
Û other modes, and is only recommended for use in Û
Û situations that demand zero latency. Û
Û Û
Û Û
Û Multisample Support Û
Û Û
Û Drumagog supports dynamic, random and positional Û
Û multisamples for the ultimate in acoustic realism. Û
Û Each instrument can contain several dynamic Û
Û multisamples, representing distinct volume levels. Û
Û Drumagog will automatically choose from one of these Û
Û samples to match the incoming audio volume perfectly. Û
Û Random multisamples are also supported, allowing Û
Û Drumagog to randomly choose between two or more sets Û
Û of samples of the same volume. Using random Û
Û multisamples allows a level of realism previously Û
Û unattainable with other samplers. In addition to Û
Û dynamic and random samples, Drumagog also features Û
Û positional multisamples, where different areas of a Û
Û drum or cymbal are represented by different samples. Û
Û All three of these sample types can be combined for a Û
Û single sound resulting in a very complete Û
Û representation of a drum or instrument. With Û
Û Drumagog's advanced multisample support, even complex Û
Û drum rolls sound realistic. Visual Triggering Û
Û Drumagog includes a visual triggering feature that Û
Û simplifies the adjustment of the triggering controls. Û
Û A scrolling, real-time waveform display is shown, Û
Û with the triggering controls (sensitivity, Û
Û resolution) superimposed on top of the waveform. This Û
Û provides a visual indication of exactly which Û
Û incoming hits will trigger Drumagog. For example, the Û
Û sensitivity control is represented as a horizontal Û
Û line that can be moved up or down, while the audio Û
Û waveform scrolls from right to left. As the incoming Û
Û audio scrolls past, it's easy to see which audio Û
Û impulses will trigger Drumagog and which won't. All Û
Û the audio above the line will cause a trigger and the Û
Û audio below it will be ignored. The incoming audio Û
Û that scored a "hit" is displayed as a white dot, Û
Û making it easy to see a history of which hits caused Û
Û Drumagog to trigger. BFD Triggering (only available Û
Û in Drumagog Platinum and BFD versions) If you own a Û
Û copy of Fxpansion's BFD, Drumagog has the ability to Û
Û directly trigger BFD, without the need for midi or Û
Û other complicated setups. This powerful feature Û
Û enables you to harness the power of BFD directly from Û
Û the Drumagog interface. Û
Û Û
Û Stealth Mode Û
Û Û
Û Stealth mode is a powerful feature that allows all Û
Û the original audio to pass through unchanged until Û
Û the trigger threshold is reached. This is especially Û
Û useful in tracks that contain both a snare and a hi Û
Û -hat on a single track. Drumagog will pass the hi-hat Û
Û through, quickly crossfade into the replaced snare Û
Û sample when the snare drum is heard, then crossfade Û
Û back into the hi-hat again. The whole operation is so Û
Û seamless that often it's hard to tell Drumagog's Û
Û actually on. Positional Multisamples Drumagog Û
Û introduces a new feature called positional Û
Û multisamples. Drums can now be multisampled at Û
Û different stick positions. This allows the user to Û
Û "dial in" the perfect stick hit position when Û
Û replacing drums. For instance, if a part of the song Û
Û calls for a bell sound from the ride cymbal, the user Û
Û simply adjusts the position control to achieve the Û
Û perfect stick position. MIDI Input and Output (on Û
Û supported hosts) Drumagog's MIDI feature allows Û
Û triggering of external drum machines and virtual Û
Û instruments like Halion and GigaStudio. The midi Û
Û input can allow you to use Drumagog as a "drum brain" Û
Û (for triggering from live drum pads). Û
Û Û
Û Û
Û Advanced Sample Management Û
Û Û
Û Drumagog's Samples page features a visual sample Û
Û management scheme that simplifies importing and Û
Û organizing of samples. Adding a sample is as simple Û
Û as dragging and dropping it onto the sample box in Û
Û the center of the page. Each multisample being used Û
Û is represented as a colored rectangle within this Û
Û sample box. During playback, the individual colored Û
Û rectangles flash, indicating which multisample is Û
Û being used for replacement. An "add from track" Û
Û button allows the user to grab existing drums from Û
Û the current audio track and import them into the Û
Û sample box. Up to 48 multisamples are supported, and Û
Û any combination of dynamic or random multisamples is Û
Û possible (previous versions of Drumagog allowed only Û
Û specific combinations of multisamples). Dynamic Û
Û Tracking Drumagog automatically tracks the incoming Û
Û drum hits and adjusts the volume of the samples it Û
Û plays according to the volume of the original hits. Û
Û Sometimes however, it's desirable to control the Û
Û dynamics. Drumagog provides a dynamic tracking Û
Û control that allows adjustment of how Drumagog tracks Û
Û the dynamics. This feature can be used to add a solid Û
Û feel to an overly dynamic performance without the Û
Û side effects imparted by traditional audio Û
Û compression. Virtual Drum Display The virtual drum Û
Û display, or drum movie, presents a sophisticated Û
Û means of representing a triggered response from Û
Û Drumagog. Going beyond the standard simple blinking Û
Û LED, a small window displays a movie of an actual Û
Û drum being played in perfect synchronization with the Û
Û incoming audio. This feature is particularly useful Û
Û when triggered samples are being blended with the Û
Û original source track. The image of a drum being Û
Û struck is often more intuitive to the user than a Û
Û flashing light, thereby making it easier to visually Û
Û catch missed triggers when the sensitivity control is Û
Û set too high. The virtual drum display does not Û
Û adversely affect CPU usage since the movie is on a Û
Û separate very low-priority processing thread. Audio Û
Û playback always maintains priority. Û
Û Û
Û Û
Û Pitch Control Drumagog's pitch control enables Û
Û adjustment of the sample's pitch by +/-100%. This is Û
Û a useful feature for tuning the drums to the Û
Û accompanying tracks. Û
Û Û
Û Û
Û Pre-Triggering Filter Û
Û Û
Û A flexible filter is provided to filter out unwanted Û
Û audio from a track before triggering. For instance, a Û
Û snare track might contain undesirable bass drum Û
Û bleed. In this case, the filter could be set to Û
Û highpass to only allow the snare audio to pass Û
Û through. This technique greatly reduces any chances Û
Û for mis-triggering when bleed is present on the Û
Û source track. Left/Right Hand Support This feature Û
Û allows Drumagog to automatically alternate between Û
Û left and right samples (if the loaded gog file Û
Û supports them), when it detects the original Û
Û drummer's speed is fast enough to warrant an extra Û
Û hand. This makes the drum replacement sound very Û
Û realistic durring rolls. Auto Sample Rate Conversion Û
Û When this feature is enabled, Drumagog will Û
Û automatically convert the sample rate of the samples Û
Û being used to match the sample rate of your project. Û
Û Û
Û VU Meters Û
Û Û
Û Drumagog features accurate, responsive VU meters for Û
Û both input and output levels. Û
Û Û
Û Auto-Ducking Û
Û Û
Û Sometimes it's not enough to just replace the drums Û
Û on a track, as there are often other tracks that Û
Û still contain bleed from the original drum. Û
Û Drumagog's auto-ducking solves this problem. For Û
Û instance, if a snare drum is being replaced, and the Û
Û original snare can still be heard through the Û
Û overhead tracks, Drumagog would be inserted into each Û
Û of the overhead tracks. Then, the two overhead Û
Û Drumagogs would be set to receive auto-ducking Û
Û information from the main Drumagog instance on the Û
Û snare track. Every time the snare plays, the two Û
Û Drumagogs on the overhead tracks will automatically Û
Û "duck" the audio by a set amount (usually 2 or 3 dB). Û
Û This results in the original sound effectively being Û
Û removed from all the tracks on which it appears, Û
Û without affecting any of the other sounds on those Û
Û tracks. The original sound is then replaced with the Û
Û sample(s) by Drumagog. The combined audio sounds Û
Û flawless. Û
Û Û
Û Polyphony Û
Û Û
Û Drumagog provides a choice of polyphony modes: 16 Û
Û -note, 256 note, or choke polyphony. Choke polyphony Û
Û mode is useful for cymbals, while 16 and 256-note Û
Û polyphony modes are great for snares and other Û
Û instruments. Choke polyphony is also useful for Û
Û replacing recorded drum machine tracks, as it allows Û
Û for the original drum machine's feel to be Û
Û maintained. "Machine gun" snare replacements used in Û
Û dance and hip hop tracks can still stutter like the Û
Û original. GOG Sample Format Û
Û Û
Û Drumagog introduces it's own multisample format Û
Û called GOG. In one GOG file, Drumagog packs up to 48 Û
Û multisamples, and all associated settings. The GOG Û
Û file format allows Drumagog users to author, arrange Û
Û and save their own sample sets in a single file. This Û
Û makes accessing and transferring samples between Û
Û projects simple, and allows a user to permanently Û
Û record in the GOG file all of the triggering Û
Û information and parameters associated with a sample Û
Û set. Û
Û Û
Û Blend Control Û
Û Û
Û Drumagog's blend control provides control of the mix Û
Û between the original audio and the replaced samples. Û
Û Û
Û Û
Û Û
Û http://www.drumagog.com Û
Û Û
Û Û
Û Û
Û Û
Û Installation Notes : Û
Û -------------------- Û
Û Û
Û 1) Unzip, Unrar and run Setup.exe Û
Û Û
Û 2) Use Keygen to register Û
Û Û
Û 3) Enjoy this fine Team AiR release !!! Û
Û Û
Û Û
Û Û
Û Û
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