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Illuminate Labs Turtle v3.1.0.6 For Maya 7 and 8.32bit
Full name: Illuminate.Labs.Turtle.v3.1.0.6.For.Maya.7.and.8.32bit-BB3D.nfo
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0-DAY 2006-11-24 02:26 |
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Illuminate.Labs.Turtle.v3.1.0.6.For.Maya.7.and.8.32bit-BB3D
+---------------------------------------------------------------------------+
| RELEASE INFO |
+---------------------------------------------------------------------------+
| Cracked by..: bazuka Supplier...: Illuminatelabs |
| Packed by...: Team BB3D Date.......: 23/11/2006 |
| Rls Type....: Crack Disk Size..: 05x.5.00MB |
| Protection..: Other Platform...: WinAll |
+---------------------------------------------------------------------------+
http://www.illuminatelabs.com/
Release Notes:
Turtle 3 is the only product on the market that combines advanced rendering
technology with sophisticated baking functionality in one integrated toolset.
By integrating the baking functions into the core of Turtle, we can now
treat standard rendering and baking in the same way. For you, this means a
better workflow while baking and the ability to bake with all of Turtle’s
render features
*Render View baking
Baking in the viewport gives you direct feedback. The ability to super
sample, region bake, and use all the other features that used to be only
available for rendering, gives you a faster and easier workflow. With
Turtle, you know exactly what you produce and how it will look.
*Turtle Mapper
The Surface Transfer in Turtle 3 takes normal mapping to the next level.
This tool can generate high quality maps from complex models in just a few
clicks. The Surface Transfer function can generate normal, ambient
occlusion, light, and other maps to match the high standards required by
next generation console development. The user-friendly interface and
instant viewport previewing enable a high degree of fine-tuning and
experimentation, helping you to get just the right look for your production
*Polynomial Texture Mapping (PTM)
PTM is a new method for increasing the photorealism of texture maps. Turtle
3 can create PTMs from any surface by creating a virtual light rig.
Polynomial Texture Maps are easy to use in real time applications such as
games and contain information about self-shadowing from any angle. PTMs can
also capture certain sub/surface scattering effects
Whats New in Turtle v3.1.0.6, svn 2863:
Added support for alpha in hwBakeVisualizer.
Added alpha support in psd file texture.
Added getTangentU getTangentV support to LUA.
Fixed missing flags in the command line parser.
Support for directional occlusion in occsampler.
Support for directional occlusion in hw visualizer.
Added -texturecachepath to cmdline.
Made the license checking order smarter (render nodes always prefers render
node licenses)
** This version is for Maya 7 and 8 32bit Only **
Install/Crack Notes:
1. Unpack & Install
2. Look in the Crack folder and use the Patch for your corresponding version.
That's it.............
*enJoy* !!!
Team BB3D *
Greets: SSG, SCOTCH, ARN, CT, CORE, ENGiNE, ICU & SnD
We are looking for crackers & suppliers
+---------------------------------------------------------------------------+
| Contact Us |
| BlueBeta3D@hushmail.com |
+---------------------------------------------------------------------------+
* Note
BB3D are helping friends to bring releases to an audience for educational
usage, those that want to learn & non-commercial purposes only.
Making money with it? >>> Then buy it!!!
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