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Illuminate Labs Turtle v3.1.0.6 For Maya 7 and 8.32bit

Full name: Illuminate.Labs.Turtle.v3.1.0.6.For.Maya.7.and.8.32bit-BB3D.nfo


DATE SECTION NAME GROUP SRCH
2009-09-24 ALL Illuminate Labs Turtle v3.1.0.6 For Maya 7 and 8.32bit.full.rar Cracked Search .nfo
2009-09-20 ALL Illuminate Labs Turtle v3.1.0.6 For Maya 7 and 8.32bit [FullVersion] Cracked Search .nfo
2009-09-22 ALL [HIGHSPEED] Illuminate Labs Turtle v3.1.0.6 For Maya 7 and 8.32bit Cracked Search .nfo
2009-09-25 ALL [TRUSTED DOWNLOAD] Illuminate Labs Turtle v3.1.0.6 For Maya 7 and 8.32bit Cracked Search .nfo


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Date: 
0-DAY
2006-11-24 02:26
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                                BB3D Presents:
<>                                                                          <>

         Illuminate.Labs.Turtle.v3.1.0.6.For.Maya.7.and.8.32bit-BB3D          


 +---------------------------------------------------------------------------+
 | RELEASE INFO                                                              |
 +---------------------------------------------------------------------------+
 | Cracked by..: bazuka                  Supplier...: Illuminatelabs         |
 | Packed by...: Team BB3D               Date.......: 23/11/2006             |
 | Rls Type....: Crack                   Disk Size..: 05x.5.00MB             |
 | Protection..: Other                   Platform...: WinAll                 |
 +---------------------------------------------------------------------------+


                        http://www.illuminatelabs.com/                        



  Release Notes: 

Turtle 3 is the only product on the market that combines advanced rendering   
technology with sophisticated baking functionality in one integrated toolset. 
By integrating the baking functions into the core of Turtle, we can now       
treat standard rendering and baking in the same way. For you, this means a    
better workflow while baking and the ability to bake with all of Turtle’s     
render features                                                               
                                                                              
*Render View baking                                                           
Baking in the viewport gives you direct feedback. The ability to super        
sample, region bake, and use all the other features that used to be only      
available for rendering, gives you a faster and easier workflow. With         
Turtle, you know exactly what you produce and how it will look.               
                                                                              
*Turtle Mapper                                                                
The Surface Transfer in Turtle 3 takes normal mapping to the next level.      
This tool can generate high quality maps from complex models in just a few    
clicks. The Surface Transfer function can generate normal, ambient            
occlusion, light, and other maps to match the high standards required by      
next generation console development. The user-friendly interface and          
instant viewport previewing enable a high degree of fine-tuning and           
experimentation, helping you to get just the right look for your production   
                                                                              
*Polynomial Texture Mapping (PTM)                                             
PTM is a new method for increasing the photorealism of texture maps. Turtle   
3 can create PTMs from any surface by creating a virtual light rig.           
Polynomial Texture Maps are easy to use in real time applications such as     
games and contain information about self-shadowing from any angle. PTMs can   
also capture certain sub/surface scattering effects                           
                                                                              
Whats New in Turtle v3.1.0.6, svn 2863:                                       
                                                                              
Added support for alpha in hwBakeVisualizer.                                  
Added alpha support in psd file texture.                                      
Added getTangentU getTangentV support to LUA.                                 
Fixed missing flags in the command line parser.                               
Support for directional occlusion in occsampler.                              
Support for directional occlusion in hw visualizer.                           
Added -texturecachepath to cmdline.                                           
Made the license checking order smarter (render nodes always prefers render   
node licenses)                                                                
                                                                              
**  This version is for Maya 7 and 8 32bit Only  **                           


 
  Install/Crack Notes:

 
1. Unpack & Install                                                           
                                                                              
2. Look in the Crack folder and use the Patch for your corresponding version. 
                                                                              
That's it.............                                                        



*enJoy* !!!


                                 Team BB3D *

Greets: SSG, SCOTCH, ARN, CT, CORE, ENGiNE, ICU & SnD

                    We are looking for crackers & suppliers
 +---------------------------------------------------------------------------+
 |                                 Contact Us                                |
 |                          BlueBeta3D@hushmail.com                          |
 +---------------------------------------------------------------------------+


* Note

BB3D are helping friends to bring releases to an audience for educational 
usage, those that want to learn & non-commercial purposes only.
Making money with it? >>> Then buy it!!!


 


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